TOURNAMENT COMPETITION
Competition Rules
All Tournament games will be conducted under National Federation of High School Basketball Rules, unless otherwise noted.
Uniforms
While it is required to have numbers on the back of the uniform, it is recommended that uniform numbers be on both the front and back of the uniform. All other NFHS rules regarding uniforms and uniform numbers are waived. It is recommended, but not required, that teams have both a dark and light-colored jersey. A team must have both a light and dark colored jersey for the National Basketball Championship.
Home Team Designation
In bracket play, the top team listed will be the home team. In pool and round-robin play, the team listed second (bottom) will be the home team. In case of uniform conflicts, the home team will wear a lighter-colored jersey. The home team should use the bench to the right of the scorer’s table, as you face the floor. Each team’s basket for the pre-game warm-up will be the basket furthest from its bench.
Game Ball / Scorekeeper / Clock Operator
The home team shall provide the game ball and a qualified scorekeeper. The visiting team shall provide a qualified clock operator. These responsibilities can be changed with the mutual agreement of both teams or at the discretion of the Site Director. A scorekeeper or clock operator can be removed and replaced at any time by the game officials or the Site Director, whenever it is deemed appropriate to do so. Volunteer scorekeeper/clock operators must refrain from cheering for their respective teams while acting as scorekeeper/clock operator.
Ball Specs
The intermediate size ball (“28.5”) will be used for the 3rd, 4th, 5th, & 6th grade Boys’ divisions and all Girls’ divisions. All other divisions will use the regulation size ball (29.5”). Limited Exception: the intermediate size ball may be used for 7th grade boys’ divisions to be consistent with state association rules, at the discretion of Grapevine Fieldhouse USA. Practice and game balls will NOT be provided.
Regulation Clock and Expectations
- Game Lengths:
- 2nd Grade – 5th Grade: 12 Minute Halves
- 6th Grade – 8th Grade: 14 Minute Halves
- 9th Grade – 12th Grade: 16 Minute Halves
- Clock Stops on all normal whistles
- All overtime periods will be 2 minutes
- Running Clock Rule (“25/20 Rule”):
- Grades 2 – 4: When a team leads by 25 points or more anytime during the game, a running clock will be used.
- Grades 5 – 12: When a team leads by 25 points or more during the 2nd half of a game, a running clock will be used.
- If the lead is reduced below 20 points for all grades, the regulation clock is resumed.
- Anytime the running clock is used, the clock is stopped only for time-outs, injuries or at the officials’ discretion.
- Half-Time will be 5 minutes (Half-Time length may be reduced at the option of the Site Director)
- Pre-game Warm-up will be a minimum of 5 minutes (the Warm-Up time length may be reduced at the option of the Site Director)
- Half-Time Warm-up is available for team members in uniform and playing in the next scheduled game.
Free Throws
Teams will not shoot 1&1 free throws on the 7th, 8th, and 9th team fouls. Teams will shoot the double bonus beginning with the 10th team foul and all in the act of shooting fouls. This rule is adopted to allow use of the regulation clock, while keeping the games on schedule.
Time Outs
Each team will be allowed 4 thirty-second timeouts per game. One additional timeout will be allowed for each overtime period. Players are permitted to sit on the bench during a time out.
Pressing Rules (25/20 Rule)
- Grades K-4: Teams are not allowed to press beyond half court with a 25 point or more lead anytime during the game.
- Grades 5-12: Teams are not allowed to press beyond half court with a 25 point or more lead in the 2nd half.
- If the lead is reduced below 20 points, teams are then allowed to press beyond half court.
- The first violation of the “no-press” rule will draw a warning from the officials; subsequent violations will be assessed a bench technical foul (indirect technical foul to Head Coach).
Tiebreaker for Pool & Round Robin Play
- Two Team Tie: Winner of game between two teams tied awarded higher place, with losing team awarded next place.
- Three or more teams tied: Step 1: Head to head record for tied teams, with placing/seeding based upon the head to head record. Step 2: If head to head records are the same for 3 or more teams, the Point Differential Rule is used (each team given a point differential for each game played, with a maximum +15 or –15 differential for any one game). In the event of a forfeit, the team forfeiting shall be given -15 points and the team receiving the forfeit will be given +15 points. In the event of a double forfeit, each team is given a loss with a point differential of 0. Places awarded based upon highest Point Differential.
- Point Differential used for all pool or round robin games. If two teams have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon Point Differential for games between the tied teams only. If two teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon the lowest defensive points allowed for all games. If two teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
- If 3 or more teams remain tied, higher place is awarded based upon the lowest defensive points allowed for games between the tied teams only. If 2 teams then have the same point differential, winner of the head to head game between the teams is awarded the higher place.
Coach / Player Ejection
Any coach or player involved in or ejected for fighting will be suspended the remainder of the tournament. Any coach or player who is ejected from a game by a game official or the Site Director for any other reason will not be allowed to participate in the next scheduled game for that team. Multiple game ejections may result in additional suspension or corrective action by Grapevine Fieldhouse USA.
Behavior Standards
Inappropriate behavior will not be tolerated. Each coach is responsible for the conduct of the team’s players, coaches and fans on and off the court and must promote the best sportsmanship, win or lose. The Site Director or any game official may remove a player, coach, or attendee from a game, tournament, or venue for inappropriate behavior. Grapevine Fieldhouse USA may take any such other corrective action it deems appropriate to assure proper sportsmanship, the safety and well-being of all participants, and the integrity and standards of the event. All teams, coaches, players, and attendees are subject to such rulings and corrective actions.
Application of Rules
The Tournament Rules may be modified whenever Grapevine Fieldhouse USA deems it to be in the best interests of the tournament to do so and all teams, coaches, players, and attendees will be bound by any such change.
PLAYER ELIGIBILITY & PROTESTS
Divisions of Play
All Grade Divisions offered for Boys & Girls Teams:
Grade level is determined by what grade year Fall 2025
- 10th Grade and Up
- 9th Grade
- 8th Grade
- 7th Grade
- 6th Grade
- 5th Grade
- 4th Grade
- 3rd Grade
- 2nd Grade
Player Eligibility
Grade-Based Eligibility. All Grapevine Fieldhouse USA events will be organized by grade divisions. A player is eligible to participate in the Grade Division for his/her grade for the 2025-2026 school year. A team must participate in the division which corresponds with the highest grade of any player on the team.
Application of Eligibility Rules
- Playing Up. A player may play up in a higher-grade division.
- Playing on Multiple Teams. A player can play on only one team within a single Grade division of any tournament. A player can play in more than one Grade division of any tournament, provided the player is Grade eligible for each division in which the player participates.
- The teams are not in the same division.
- Once bracket play begins, the player must have played in at least one pool play game in the division in order to compete in that division’s bracket play. A player who has not played in a pool play game is not permitted to compete in bracket play.
- Gender Specific Divisions. Players are only allowed to play in a division for the player’s gender (for example, a girl player cannot play on a team participating in a boy’s division). Players must play in the gender division indicated on their birth certificate.
GAME FORFEITURE POLICY
General
Teams participating in an event expect their opponent to be as diligent and conscientious as their team in being on time and prepared to participate in ALL scheduled games. Tournament play requires games to be played early morning and late evening, which may not always be convenient for the participating teams, but that is the nature of tournament play nonetheless. One of the most disappointing experiences for a team is to have the opponent fail to show for a scheduled game.
Team Forfeiting Game
When a team forfeits a game in any tournament, the following rules apply:
- The team receives a loss for the scheduled game.
- A team forfeiting any game is still expected to play any and all subsequently scheduled games.
- The team forfeits any team or individual awards given for participation in the forfeited game.
- A game called by a game official or Site Director due to the misconduct of a player, coach, or fan shall be deemed a game forfeit by such team for purposes of the Forfeit Penalty.
Team Having Game Forfeited
Most game forfeits are beyond the control of Grapevine Fieldhouse USA. Since gym rental and officials must still be paid in the event of a game forfeit, most tournament operators do not offer any refund or credit in the event of a forfeit. Grapevine Fieldhouse USA will gives the team having a game forfeited a payment refund amount of $50 for each forfeited game.
TEAM ENTRY WITHDRAWAL POLICY
General
Refund policy is stated on SignupMyTeam.com when the teams registers online.
